Still here — quick update

UpdateAIGodotGamedevPersonal

It's been a while, but I'm still here!

Contract work over the past months has been heavily AI-focused. Most of my time has gone into expanding a developer reference project that helps teams adopt and validate AI tooling and onboarding flows. That work has meant writing examples, improving documentation, and running hands-on validation sessions to make the reference project easier for other developers to pick up and extend.

On the personal side, I've returned to learning Godot and have been working on a prototype for a deckbuilding card game. I'm finding that getting into game development is a really nice cross section between my professional career (Software Engineering) and primary hobby (Gaming). It also includes a lot of creativity which is something that I haven't really nurtured in a long time.